The Cislunar Science and Technology Subcommittee of the White House Office Science and Technology Policy Office (OSTP) recently issued a Request for Information to inform development of a national science and technology strategy on U.S. activities in cislunar space.
Dennis Wingo provided a response to question #1 of this RFI, namely what research and development should the U.S. government prioritize to help advance a robust, cooperative, and sustainable ecosystem in cislunar space in the next 10 to 50 years?
In a prolog to his response Wingo reminds us that historically, NASA’s mission has focused narrowly on science and technology. What is needed is a sense of purpose that will capture the imagination and support of the American people. In today’s world there seems to be more dystopian predictions of the future than positive visions for humanity. We seem to be dominated by fear of “…doom and gloom scenarios of the climate catastrophe, the degrowth movement, and many of the most negative aspects of our current societal trajectory.” This fear is manifested by what Wingo defines as a “geocentric” mindset focused primarily within the material limitations of the Earth and its environs.
“The question is, is there an alternative to change this narrative of gloom and doom?”
He recommends that policy makers foster a cognitive shift to a “solarcentric” worldview: the promise of an economic future of abundance through utilization of the virtually limitless resources of the Moon, Asteroids, and of the entire solar system. An example provided is to harvest the resources of the asteroid Psyche which holds a billion times the minable metal on Earth, and to which NASA had planned on launching an exploratory mission this year but had to delay it due to late delivery of the spacecraft’s flight software and testing equipment.
Back to the RFI, Wingo has four recommendations that will open up the solar system to economic development and address many of the problems that cause the geocentrists despair.
First, we should make the Artemis moon landings permanent outposts with year long stays as opposed to 6 day “camping trips”. This should be possible with resupply missions by SpaceX as they ramp up Starship launch rates (assuming the launch vehicle and lander are validated in the same timeframe, which seems reasonable). Next, we need power and lots of it – on the order of megawatts. This should be infrastructure put in place by the government to support commerce on the Moon. By leveraging existing electrical power standards and production techniques, large scale solar power facilities could be mass produced at low cost on Earth and shipped to the moon before the capability of in situ utilization of lunar resources is established. Some companies such as TransAstra already have preliminary designs for solar power facilities on the Moon.
Which brings us to ISRU. The next recommendation is to JUST DO IT. This technology is fairly straightforward and could be used to split oxygen from metal oxides abundant in lunar regolith to source air and steel. Pioneer Astronautics is already developing what they call Moon to Mars Oxygen and Steel Technology (MMOST) for just this application.
And lets not forget the wealth of in situ resources that could be unlocked via synthetic geology made possible by Kevin Cannon’s Pinwheel Magma Reactor.
Of course there is water everywhere in the solar system just waiting to be harvested for fuel and life support in a water-based economy.
Wingo’s final recommendation is industrialization of the Moon in preparation for the settlement of Mars followed by the exploration of the vast resources of the Asteroid Belt. He makes it clear that this is more important than just a goal for NASA, which has historically focused on scientific objectives, and should therefore be a national initiative.
“…for the preservation and extension of our society and to preclude the global fight for our limited resources here.”
With the right vision afforded by this approach and strong leadership leading to its implementation, Wingo lays out a prediction of how the next fifty years could unfold. By 2030 over ten megawatts of power generation could be emplaced on the Moon which would enable propellant production from the pyrolysis of metal oxides and hydrogen production from lunar water. This capability allows refueling of Starship obviating the need to loft propellent from Earth and thereby lowering the costs of a human landing system to service lunar facilities. From there the cislunar economy would begin to skyrocket.
The 2040s see a sustainable 25% annual growth in the lunar economy with a burgeoning Aldrin Cycler business to support asteroid mining and over 1000 people living on the Moon.
By the 2050s, fusion reactors provide power and propulsion while the first Ceres settlement has been established providing minerals to support the Martian colonies.
“The sky is no longer the limit”
By sowing these first seeds of infrastructure a vibrant cislunar economy will enable sustainable settlement across the solar system. A solarcentric development mythology may be just what is needed to become a spacefaring civilization.
Artist’s concept of an O’Neill space colony. Credits: Rachel Silverman / Blue Origin
I met Kent Nebergall during a cocktail reception at ISDC which took place May 27-29. He chairs the Steering Committee for the Mars Society (MS) and gave a fascinating talk Sunday afternoon on Creating a Space Settlement Cambrian Explosion. We had a wide-ranging discussion on some of his visions for space settlement and he agreed to collaborate on this post. We’ll do a deep dive into some of the topics he covered in his talk, which is available on his website at MacroInvent.
In summary, he breaks down some of the key challenges of space settlement and proposes economic models for sustainable growth. His roadmap lays out a series of space settlement architectures starting with a variant of SpaceX Starship used as a building block for large rotating habitats and surface bases for the moon, Mars, and asteroids. Next, he presents his Eureka Mars Settlement design which was entered in the MS 2019 Mars Colony Design Contest addressing every technical challenge. Finally, an elegant system for para-terraforming Martian canyons in multi-layered habitats is proposed, “…with the goal of maximizing species diversity and migration beyond our finite world. We not only preserve and diversify species across biomes, but engineer new species for both artificial and exoplanetary habitats. This is an engine for creating technology and biological revolutions in sequence so that as each matures, a new generation is in place to keep driving expansion across the solar system and beyond.”
Here’s my interview with Kent conducted via email. I hope you enjoy it!
SSP: You created a checklist of the required technologies needed to enable space settlement where each row is sorted by increasing necessity while the columns are sorted by greater isolation from Earth.
Musk has started to crack the cheap access to space nut and large vehicle launch at upper left with Starship but we’re not there yet. Given that Musk’s timelines always should be taken with a grain of salt, and the challenge of planetary protection (bottom of column 3) could potentially prevent Musk from obtaining a launch license for a crewed mission before scientists have a chance to robotically search for signs of life, what is your estimation of the probability that Humans will land on Mars by 2029, in accordance with your proposed timeline (see below)?
KN: Elon time is real, definitely. My outside analysis implies that SpaceX is using Agile development systems borrowed from the software industry. The benefit of Agile is that technological progress is as fast as humanly possible. The bad news is that it largely ignores things that traditional management styles value, such as being able to predict the date something is really finished. At any rate, my general conclusion is that anything Elon predicts will be off by 43 percent as a baseline, assuming no outside factors are involved. Starship has slid more because the specifications kept changing, much as they did with Falcon Heavy.
We seem to be locked in on the early orbital design, which seems to be purely for getting Starlink 2 satellites in place and providing return on investment while getting the core flight systems refined. It doesn’t need solar panels, crew space, or the ability to stay on orbit more than a day. Crewed Starship may take another few years and use a smaller than expected cabin with a large payload bay. 2029 is the most recent year of a crewed Mars landing from Elon (as of March, 2022). If we allow for Elon Time, we could expect cargo in that launch window. I suspect one vehicle may try to return to prove out that flight range, like return to Earth from deep space. The first mission would largely be watching Optimus Prime robots setting up a farm of solar panels to make fuel for the return trip.
“The irony is that Elon could just pack the ship with Tesla humanoid robots for the first few missions…”
The planetary protection regulatory barrier is quite possible, yes. We just saw the regulatory findings for Bocca Chica. That requires several frivolous preconditions for flight, like writing an essay on historic monuments and accommodating ocelots, which haven’t been seen in the area in forty years. I doubt the capacity of political Simon Says playground games like has been exhausted yet.
What we’ve seen historically is that those who cannot compete will throw up regulatory and legal barriers. However, we’ve also seen that these efforts eventually burn out after a few years. This has been true with paddle wheel river ships, steam ships, railroads, and airlines. It’s playing out with Tesla and the big three domestic automakers now as well. Most of those tricks were already pulled with Falcon 9, so I think that path is largely burned through. I’m nearly certain they will try the planetary protection argument later. We have already seen with the ocelots that they are willing to protect absent species.
The irony is that Elon could just pack the ship with Tesla humanoid robots for the first few missions and build a base while running life searches in the area. The base could be built with nearly the same productivity as a human crew, and the cultural pressure to move humans into it would be quite high if no life is found in the meantime. It would be great marketing for the Tesla robots as well.
SSP: The table seems comprehensive and covers just about everything. Has it changed or been updated in 18 years? I noticed “Spacesuit Lifespan”. Why is this a challenge for space settlement?
KN: The table is fairly solid in terms of subject matter, but I’ve started a project to rebuild it. I only found out recently that NASA’s term for this is RIDGE (Radiation, Isolation, Distance, Gravity and Environment). My slicing into 26 categories is more precise – literally an alphabet of categories.
First, if it were a true “periodic table” analog, it would transpose the columns. But it’s much easier to fit in PowerPoint this way. Second, I have used this principle for other challenge sets and found interesting implications, so I may make a more advanced version in the future with far more depth. I’ll still use this for PowerPoint, though, because it can be read from the back row in under a minute. Third, each “challenge” is actually a family of challenges. There are multiple health problems with microgravity, for example, but one root cause – the absence of gravity. So, while each challenge in the table has many sub-factors, there is a single root cause and a solution that eliminates that cause also eliminates all sub-sets of problems. If a solution cannot fix the root cause, than separate solutions are needed for each child challenge like bone loss.
Spacesuit lifespan for the ISS is an issue because the suits are often older than the station itself. On the moon, the spacesuits picked up abrasive moon dust in the joints and could have eventually lost flexibility or pressure integrity if they’d been used much longer. A Mars suit is in some ways easier because the soil is more weathered and therefore less abrasive. Space settlement hits a standstill if you can’t go outside. Unfortunately, efforts to replace them have cost a billion dollars so far and have just been restarted for an even higher price tag. It seems to be the classic example of doing as little progress as possible while spending as much money as possible. There have been some great technologies developed but there has been no pressure to finish a completed suit. As the old saying goes, “One day, you just have to just shoot the engineer and cut metal”.
At one point, SpaceX outright said, “We can do it.” But NASA showed no interest, and SpaceX apparently didn’t bid on the moon suit designs this time. They have been converting the ascent suit from Dragon to one able to do spacewalks in the 1960’s Gemini sense for launch this year. I wouldn’t be surprised if they develop a moon suit just because they can, and on their own dime. It would be quite embarrassing for all involved, including SpaceX, if we had a 100 tonne payload moon lander capable of holding dozens of people, and not have a single suit capable of letting them leave the ship.
SSP: You mentioned orbital debris being a potential barrier for your plan’s LEO operations and you’ve come up with methods for shielding early orbital habitats, but they may not be effective against larger debris fragments. The X-prize Foundation is considering an award for ideas to solve this problem and there are numerous startups on the verge of addressing the issue. Such a solution would have to be implemented quickly and on a massive scale for your timeline to be achieved. If orbital debris looks like it may still be a problem for larger orbital settlements until they can be established in higher orbits, could your plan be modified to perhaps include debris removal as an economic driver? [SpaceX president and COO Gwynne Shotwell has suggested that Starship could be leveraged to help clean up LEO]
The problem must be sliced up, just as the other grand challenges are sliced up. We need several approaches at once. First, refueling starship is a bit risky, and the risk rises with prolonged exposure to the debris hazard. SpaceX originally wanted to launch the Mars vehicle, then refuel it on orbit over several tanker flights. More recently, they are implying they would fly a tanker up, fill it with several other tankers, then refuel the Mars or Lunar vehicle in one go. This makes a lot more sense. A tanker or depot hit by debris would be a space junk hazard, but it wouldn’t cost lives or science hardware.
We need to de-orbit the largest items, many of which are spent rocket stages. SpaceX has offered to gobble them up with Starship, but that means a lot of delta V in terms of altitude, inclination, elliptical elements, and so on. I could see a sort of penny jar approach where they drop off a satellite, then pick up an old one or two (the satellite and old rocket stage) before returning. Realistically, though, old rocket stages and satellites that haven’t vented every single tank (main and RCS [reaction control system]) will be hazardous to approach.
It seems the best solution would be mass-produced mini-satellites with ion drive and electrodynamic tethers. Each mini-sat would find a spent rocket stage or defunct satellite and add an electrodynamic tether to drag it down using Earth’s magnetic field while also powering an ion engine to assist in de-orbiting. You would have to do a few at a time because the tethers themselves would become a hazard if we had thousands of them cutting through space like razor ribbons.
I could also see a spider robot that would grab larger satellites with propellant still on board, wrap them up like a spider wrapping a bug in silk, and then puncturing the tanks carefully to both refill itself and render the satellite inert. It would then be safe to grab with a Starship or de-orbit with a drag or propellant system [Another concept for debris removal could be Bruce Damer’s SHEPHERD which we covered a year ago. Although originally conceived for asteroid capture, a pathfinder application could be satellite servicing/decommissioning].
We didn’t create the problem in a day, and we can’t solve it quickly either. But we can take an approach of de-orbiting two tons for every ton launched once we have mass produced systems for doing so. Maybe other launch providers can grab defunct satellites with their orbital launch stages before dragging them both into the Pacific.
That said, we can’t get every paint chip and bolt out of orbit this way. We will hit a law of diminishing returns. Anything below that line will require a technology to survive impacts. The pykrete ice shield I proposed could be much smaller, such as just one hexagonal hangar big enough for 2-3 starships in LEO at a time. Once refueled, the craft would go to the much safer L5 point or directly to the moon if that is the destination. Keeping a ring at L5 would not require a massive ice shield or centrifuge habitat to be a useful waystation. But those would be designed into it up front to give room for expansion.
If we decided that a Mars mission had to wait for all the infrastructure I proposed, we’d be in the same trap that Von Braun would have fell into of wanting massive infrastructure before the first crewed lunar mission. You need a balance of infrastructure and exploration to give both meaning.
“We can democratize early if we give some participation method in the initial investments in time, technology, and financing.”
SSP: Musk says he needs 100s of starships to deliver millions of tons of materials to support large cities on Mars by mid-century (his timeline). You’ve created a somewhat more reasonable timeline for Starship round trip logistics for this effort based on Hohmann transfer orbits and Mars orbital launch windows (i.e. every 2 years).
What will be the economic driver for such an ambitious project besides Musk just “making it so”? I saw later in your presentation that you proposed an initial sponsorship and collectables market followed by MarsSpec competitions. How will these initiatives kickstart sufficient market enthusiasm to support such an enormous fleet of Starships?
KN: It’s a complex topic, and easily a book in itself. To cut to the core of it, any major discovery or invention that is not democratized becomes historic or esoteric rather than revolutionary. Technology revolutions do not take place in particle accelerators any more than music revolutions take place in symphony orchestra pits. Things that don’t impact people constantly are simply curiosities. Even many things taken for granted like GPS and running water are ignored, but they remain transformative. When the furnace filter factory worker sends part of his month’s labor to Mars, we have space settlement. We can democratize early if we give some participation method in the initial investments in time, technology, and financing. But these waves will go from new and novel to basic and ignored rather quickly, and this is especially true if they succeed.
Imagine being a medieval merchant and getting an opportunity to send a bag of grain on a voyage to Cabot or some other explorer. In return you get a rock from the opposite side of the world, a certificate saying what you gave and authenticating what you got back, and a tiny bit of participation in the history of your era that you can share with your children. A decade later, your son is working in a smelting plant in a port city and making hardware for houses in the new world. In another decade your grandchildren are growing crops in Maryland. It’s a bit like that. Each wave will fund and create the industrial and skill base for the next wave before becoming culturally ubiquitous. The last child has no interest in a rock from his Maryland backyard. But to the grandfather living a generation or two beforehand, it may as well be from the moon. The wave of sponsorship, followed by specifications for space-rated products, followed by biological engineering in lower gravity worlds will each create benefits and enthusiasm back on Earth. After that last wave, the economic ecosystem becomes permanently multi-planetary.
Everything else about space is a simple engineering problem. Minds, trends, budgets, and so on are not so well behaved as atoms or heat, but they have a lot of history that we can use to model workable solutions. This is the one I came up with.
“The problem with any grand engineering venture is that every design looks good until it comes in contact with reality.”
SSP: The Eureka Space Settlement concept features dual centrifuges providing artificial gravity equivalent to the Moon and Mars.
I like the idea of using variable gravity to study biological effects on plant and mammalian physiology, adapting species to be multi-planetary and prepping for settlements that will need gravity as we move out into the outer solar system, but this can be done more cheaply in LEO or in cislunar space as outlined earlier in your architecture. Why not simplify the Eureka settlement by eliminating the centrifuge and going with normal Mars gravity?
KN: The problem with any grand engineering venture is that every design looks good until it comes in contact with reality. You can’t model every issue up front, and one of the hardest to work out without experience are multi-generational ecosystems. If we build a $100 billion Mars city and the kids have birth defects, we have a huge liability issue and a city that will be turned over to robots or dust.
The advocates assume all will be fine, but they tend to downplay issues. The critics assume all will go poorly, but they never want to venture past the status quo. Reality will be a mixed bag of data points on a bell curve between the two with both unknown threats and opportunities waiting for discovery. This unknown is a big reason for the enthusiasm to try in the first place.
I came up with the steelman methodology by taking all the criticisms and range of danger possibilities and cranking the bell curve values up a few sigma to the nasty side. The idea is that if you can STILL make an affordable design that pays for itself when the universe is coming after you with a hammer, you probably will be fine when the bell curve is realized. You should always have a back-down plan to have surface domes with no centrifuges, or simply use the centrifuges for pregnant mammals and trees that need to fight gravity to have enough limb strength to bear fruit. That said, another beauty of this design is that a Pluto colony or asteroid colony will almost certainly need centrifuges for multigenerational life. Prototyping it on Mars may be overkill for Mars, but perfect for Pluto or Enceladus. This makes it much easier for Mars settlers to think about colonizing the outer solar system. Even the children of our dreams need dreams, after all.
“A space outpost must bring materials to itself, so a system like that without surface outposts or asteroid mining is a dead end.”
SSP: In the proposed first wave of the architecture, rotating settlements are created from Starship building blocks in high orbit to create “…deep space industrial outposts in the O’Neill tradition with a thousand inhabitants each. On the lunar and Martian surface, we simply take a slice of the ring architecture with starships inside as an outpost.” With the amount of investment needed to build the infrastructure to transport materials and people for large settlements on Mars, and given that the biggest grand challenge on your chart is reproduction (which may not be possible in less than Earth’s gravity), why wouldn’t it make more sense to focus efforts on building larger 1G rotating free space settlements where we know having children is possible?
KN: It’s not so much a roadmap of first this structure here, then that one there. It’s a draft set of compatible building standards for everywhere. Think about the standard sizes for bricks, pipes, and wiring and how entire continents use them interchangeably over a hundred years or more. My goal was to lay out what the maximum amount of infrastructure would look like with the minimum number of parts.
There is a false dichotomy between structures like space stations made entirely from material from Earth, and local materials formed with 3D printers that can do everything with complete reliability. Both are impractical extremes, and to some degree strawman designs. Importing everything is prohibitively expensive even with Starship. Conversely, creating structures from random conglomerates of whatever material is at the landing site will be too brittle. By proposing bags that can be made of basalt cloth but that will initially come from Earth, I’m bridging the two extremes. They can be filled with dust, water, sand, or whatever is fine grained enough and can be either sintered or cemented in place. Such structures don’t have to be aligned with absolute precision and can follow soft contours or whatever is needed. You also don’t need four meters of shielding for cosmic rays if you augment it with magnets. They can be scaled in layers or levels as needed, just like bricks or two by four boards are in homes.
A space outpost must bring materials to itself, so a system like that without surface outposts or asteroid mining is a dead end.
Centrifuges for surface settlements are a bit awkward, to be sure. A train system that keeps the floor below you when spinning or de-spinning is a better system at first. Eureka was mainly done with fixed pitch decks just to show that the scale of a centrifuge for a large torus L5 ring could be done on a surface with some clever engineering. My original design goal was to make the cars, car beds, rails, and buildings swappable without stopping the ring rotation. In the same way, the pressure shell has inner and outer walls that can in theory be replaced while the other keeps pressure. It’s probably not necessary, but the goal is to remove all design barriers early in the thought process so that future engineers aren’t painted into corners.
SSP: After the first settlements are established on Mars, you suggest starting to adapt the Mars environment to Earth-like conditions through “para-terraforming” small parts of the planet such as the Hebes Chasma, a canyon the size of Lake Erie just north of Valles Marineris. This feature has the advantage of being right on the equator and closed at both ends so that kilometer sized arch structures could enclose the valley to warm the local environment with many Eureka settlements below.
Planetary protection was mentioned as one of the grand challenges to be overcome. Some space scientists are advocating for robotic missions to answer the question of whether life existed (or still exists) on Mars before humans reach Mars. No such missions are planned prior to Musk’s timeline for putting humans on Mars at the end of this decade. Are you assuming that by the time humans are ready for para-terraforming that the question of life on Mars will be answered?
KN: We would certainly know if active, widespread, indigenous life was an issue by the time of building canyon settlements the size of Lake Erie. Even isolated pockets would leave fossil traces in broader zones.
The bigger question is that of whether or not it is possible to settle Mars if there is a risk of crossing into a local biome accidently. Eureka is built entirely on the surface, so it doesn’t cross the sterilized surface soils if it doesn’t have to. We should be able to mine from Mars with sterile equipment and be able to sterilize further after robotic extraction. We can extract water ice, volcanic rock, and surface dust and build the entire settlement from those basic materials. We can avoid sedimentary materials until we are confident they are not biologically active.
I suspect any life on Mars is from Earth, and brought by meteors. The cross-traffic of meteors throughout the solar system may mean bacterial and possibly slightly more complex life all over the solar system from the late bombardments of Earth. We should consider this no more exotic than breathing in Australia or swimming in the ocean. Microbes adapted for those environments would not be adapted to be pathogenic because why spend billions of generations preparing for a food source that may never arrive? We would have a bigger problem with random toxins that hadn’t leached out or reacted to life billions of years ago than with life itself. I respect the work of those who want sterile capsules of pristine soil captured by the current Mars rover prior to human arrival. That certainly makes sense. I like Carol Stoker’s Icebreaker mission concept. I think NASA and universities would be smart to work with SpaceX on simple rack-mount instrumentation that could be flown to planetary destinations en masse and serviced by Optimus Prime Tesla robots.
“My goal is to build the next generation of the quiet heroes of the dinner table. And certainly a few of those will be leaders too.”
SSP: You’re writing a book about creating an inventor mindset to enable a million “mini-Musks” – people who are not necessarily rich, but who shake up the world in constructive and innovative ways. Tell us more about this philosophy.
KN: The core concept is that if you could get a thousand people to do a hundredth of what Elon has accomplished, it would be a tenfold increase in what we’ve seen in terms of his contribution to technology. That’s not a very big ask individually, even if it’s more garage labs than factories for now. I looked deeply into what Elon Musk does and what other inventors like him have done. I’ve looked at technology revolutions and what key things spark the massive growth waves of innovation. Obviously, there are intersections between the two.
I’m writing a short book this summer to document Elon’s methodologies in an approachable and comprehensive reference. If it attracts enough interest, I can take that core module into different directions. One is digging more into how the mind invents. Another is breaking down how technology revolutions work. A third is all this work on space settlement. I’ve also come up with intellectual property around the root of these concepts that would be valuable software and services. I guess we’ll see what reaction the Elon book gets and see where that goes. It’s a bit heartbreaking to see millions spent on NFTs and other random “stupid money” projects when I’m coming up with concepts for trillion-dollar companies as a hobby.
While we talk a lot about Musk, there are thousands of people who work just behind the spotlight. My father was a production test pilot who put his life on the line to ensure that bombers were flyable for national security, and that the technology that became the commercial jet airliner a decade later would be safe for billions of travelers. He worked with some historic figures of aviation, and his dinner stories were amazing. The Mars Society gave me a way to repeat a little of this history for myself in this dawn of the Mars Age.
Technology revolutions may celebrate a few leaders. But without thousands of talented people several feet behind these inventors, they are little more than curiosities – Di Vinci notebooks or Antikythera mechanisms. My goal is to build the next generation of the quiet heroes of the dinner table. And certainly a few of those will be leaders too. That is my hope. To fill the diaries of pioneers that give permanent cultural bedrock to the accomplishments of people like Elon. Otherwise, even a moon landing is a short story written in water.
Don’t miss Kent’s appearance on The Space Show coming up on Sunday July 10 where you can call in and ask him in person your own questions about these and other visions for space settlement.
In this post I summarize a few selected presentations that stood out for me at the National Space Society’s International Space Development Conference 2022 held in Arlington, Virginia May 27-29.
First up is Mag Mel, the grand prize winner of the NSS Student Space Settlement design contest, awarded to a team* of students from St. Flannan’s College in Ireland. This concept caught my eye because it was in part inspired by Pekka Janhunen’s Ceres Megasatellite Space Settlement and leverages Bruce Damer’s SHEPHERD asteroid capture and retrieval system for harvesting building materials.
The title Mag Mell comes from Irish mythology translating to “A delightful or pleasant plain.” These young, bright space enthusiasts designed their space settlement as a pleasant place to live for up to 10,000 people. Each took turns presenting a different aspect of their design to ISDC attendees during the dinner talks on Saturday. I was struck by their optimism for the future and hopeful that they will be representing the next generation of space settlers.
Robotically 3D printed in-situ, Mag Mell would be placed in Ceres equatorial orbit and built using materials mined from that world and other bodies in the Asteroid Belt. The settlement was designed as a rotating half-cut torus with different angular rotation rates for the central hub and outer rim, featuring artificial 1G gravity and an Earth-like atmosphere. Access to the surface of the asteroid would be provided by a space elevator over 1000 km in length.
* St. Flannan’s College Space Settlement design team: Cian Pyne, Jack O’Connor, Adam Downes, Garbhán Monahan, and Naem Haq
Daniel Tompkins, an agricultural scientist and founder of GrowMars, presented his Expanding Loop concept of self replicating greenhouses which would be 3D printed in situ on the Moon or Mars (or in LEO). The process works by utilizing sunlight and local resources like water and waste CO2 from human respiration to grow algae for food with byproducts of bio-polymers as binders for 3D printing blocks from composite concretes. Tompkins has a plan for a LEO demonstration next year and envisions a facility eventually attached to the International Space Station. He calculates that a 4000kg greenhouse could be fabricated from 1 year of waste CO2 generated by four astronauts. An added bonus is that as the greenhouse expands, an excess of bioplastic output would be produced, enabling additional in-space manufacturing.
Phil Swan introduced the Atlantis Project, an effort to create a permanent tethered ring habitat at the limit of the Earth’s atmosphere, which he calls a Spacescraper. The structure would be placed on a stayed bearing consisting of two concentric rings magnetically attached and levitated up to 80 km in the air. In a white paper available on the project’s website, details of the force vectors for levitation of the device, the value proposition and the economic feasibility are described. As discussed during the talk at ISDC, potential applications include:
Electromagnetic launch to space
Carbon neutral international travel
Evacuated tube transit system
Astronomical observatories
Communication and internet
Solar energy collection for electrical power
Space tourism
High rise real estate
Phil Swan will be coming on The Space Show June 21 to provide more details.
Finally, the Chair of the Mars Society Steering committee and founder of MacroInvent Kent Nebergall, gave a presentation on Creating a Space Settlement Cambrian Explosion. That period, 540 million years ago when fossil evidence goes from just multicellular organisms to most of the phyla that exist today in only 10 million years, could be a metaphor for space settlement in our times going from extremely slow progress to a quick expansion via every possible solution. Nebergall suggests that we may be on the verge of a similar growth spurt in space settlement and proposes a roadmap to make it happen this century.
He envisions three settlement eras beginning with development of SpaceX Starship transportation infrastructure transitioning to robust cities on Mars with eventual para-terraforming of that planet. He also has plans for how to overcome some of the most challenging barriers – momentum and money. Stay tuned for more as Kent has agreed to an exclusive interview on this topic in a subsequent post on SSP as well as an appearance on The Space Show July 10th.
The editorial in the latest issue of New Space, coauthored by two of SSP’s favorite ISRU stars, Kevin Cannon and George Sowers, describes the dawning age of space resource utilization. Cannon, who guest edits this issue, and Sowers are joined by the rest of the leadership team of the graduate program in Space Resources at the The Colorado School of Mines: Program Director Angel Abbud-Madrid and professor Chris Dreyer. The program, created in 2017, has over 120 students currently enrolled. These are the scientists, engineers, economists, entrepreneurs and policymakers that will be leading the economic development of the high frontier, creating the companies and infrastructure for in situ resource utilization that will enable affordable and prosperous space settlement.
How can regolith on the Moon and Mars be refined into useful building materials? What are the methods for extracting water and oxygen from other worlds for life support systems and rocket fuel? Is it legal to do so? Will private property rights be granted through unilateral legislation? What will space settlers eat? The answers to all these questions and more are addressed in this issue, many of the articles free to access.
One of my favorite pieces, the source of this post’s featured image, is on the RedWater system for harvesting water on Mars. This technology, inspired by the proven Rodwell system in use for sourcing drinking water at the south pole, was developed by Honeybee Robotics, just acquired by Blue Origin earlier this year. End-to-end validation of the system under simulated Mars conditions demonstrated that water could be harvested from below an icy subsurface and pumped to a tank up on the surface.
We need to start thinking about these technologies now so that plans are ready for implementation once a reliable, affordable transportation system comes on line in the next few years led by companies such as SpaceX and others. Sowers has been working on thermal ice mining on cold worlds throughout the solar system for some time, predicting that water will be “the oil of space”. Cannon has been featured previously on SSP with his analytical tools related to lunar mining, the Pinwheel Magma Reactor for synthetic geology and plans for feeding millions of people on Mars.
Space settlement advocates know that we will have to take our biosphere with us to space to produce food, provide breathable air and recycle wastes. Completely closing the system, i.e. recycling everything is a huge technological challenge, especially on a small scale like what is planned for settlements in free space or on the surfaces of the Moon or Mars. Fortunately, there are plenty of raw materials in the solar system for in situ resource utilization so we can live off the land, so to speak, until our bioregenerative life support system efficiencies improve.
Early research into crop production in space has been performed on the ISS. But the road ahead for space agriculture in the context of life support systems needs careful planning to pave the way toward biologically self-sustaining space settlements. A team of scientists at NASA is working on a roadmap toward sustainability with a step-by-step approach to bioregenerative life support systems (BLSS) that will provide food and oxygen for astronauts during the space agency’s mission plans in the decades ahead. In a paper in the journal Sustainability they identify the current state of the art, resource limitations and where gaps remain in the technology while drawing parallels between ecosystems in space and on Earth, with benefits for both.
Simulation and modeling of BLSS concepts is important to predict their behavior and help inform actual hardware designs. A team at the University of Arizona performed a study recently analyzing the inputs and outputs of such a system to improve efficiencies and apply it to food production on Earth in areas challenged by resource limitations and food insecurity. Sustainable ecosystems for supporting humans on and off Earth have similar goals: minimizing growing space, water usage, energy needs and waste production while simultaneously maximizing crop yields. The team presented their findings in a paper presented at the 50th International Conference on Environmental Systems held last July. In the study, a model of an ecosystem was created consisting of various combinations of plants, mushrooms, insects, and fish to support a population of 8 people for 183 days with an analysis of total growing area, water requirements, energy consumption and total wastes produced. The study concluded that “In terms of resource consumption, the strategy of growing plants, mushrooms, and insects is the most resource-efficient approach.”
At the same conference, an update was provided on a Scalable, Interactive Model of an Off-World Community (SIMOC). SIMOC was described in a previous post on the Space Analog for the Moon and Mars (SAM) located at Biosphere 2 in Arizona. SIMOC is a platform for education meeting standards for student science curriculum. Pupils or citizen scientists can customize human habitats on Mars by selection of mission duration, crew size, food provisions as well as choosing types of plants, levels of energy production, etc.. Users gain an understanding of the complexity of a BLSS and the tradeoffs between mechanical and biological variables of life support for long duration space missions. There is much to be learned on the limitations and stability of closed biospheres, as discussed last year.
A BLSS based on plant biology could be augmented with dark ecosystems, the food chain based on bacteria that are chemotrophic, i.e. deriving their energy from chemical reactions rather then photosynthesis, which could significantly reduce the inputs of energy and water.
A concept for a lunar farm called Lunar Agriculture, Farming for the Future was published in 2020 by an international team of 27 students participating in the Southern Hemisphere Space Studies Program at the International Space University.
As a treat to cap off this post, a retired software engineer and farmer named Marshall Martin living in Oklahoma provided his perspective on crops in space on The Space Show recently. A frequent caller to the program, this was his first appearance as a guest where, like the NASA team mentioned earlier, he recommends a phased approach to space farming starting with small orbital facilities, testing inputs and outputs as we go, to ensure the economics pay off at each stage of our migration off Earth. He even envisions chickens and goats as sources of protein and milk, although the weight limitations for inclusion of these animals in space-based ecosystems may not be possible for quite some time. Its unlikely that cows will ever make it to space but cultured meat production is a real possibility for the carnivores among us which is being studied by ESA.
In the next few decades a settlement on Mars will be established, either by Elon Musk or other spacefaring entities (or both). To enable an economically viable supply chain to support a prosperous colony on Mars, an affordable and sustainable transportation system will be needed. Musk is designing Starship for what he originally called an interplanetary transportation system. But his design is just the first step and is expected to evolve over time. As originally conceived Starship may not make long term economic sense for launch from Earth, travel across interplanetary space, landing on Mars, lift off again and finally, return and safe landing on Earth. Even though the Starship User Guide says the the vehicle is designed to carry more than 100 tons to Mars, the enormous amount of cargo and crew required to be transported to support a prospering and sustainable Martian colony if done only with repeated Starship launches directly from Earth will likely be too expensive.
A better approach might be to limit Starship to an in-space transportation system which cycles back and forth between Earth and Mars orbits without a (Mars) landing capability. Not knowing how Starship may evolve, this could be a starting point. Eventually, a more efficient interplanetary transportation system may be an Aldrin cycler. Either scenario would require a shuttle at Mars for delivery of payloads from low orbit to the surface and back to space again. A team* at Delft University of Technology, The Netherlands has come up with a design for a reusable singe-stage to orbit vehicle they call Charon that would reliably address this final leg of the Mars supply chain. They described the mission architecture in an article in the journal Aerospace last year.
The team identified 80 key design requirements for Charon, but three stood out as the most important. At the top of the list was the capability of transporting 6 people and 1200 kg of cargo to and from low Mars orbit. Next, any consumables needed for the vehicle would have the capability of being produced in situ on Mars. Finally, because of the human rating, the reliability of the system would have to be high – with loss of crew less than 0.5% or 1 out of 270, which is equivalent to SpaceX’s Crew Dragon.
With safety being a high priority an abort subsystem is included to address each anticipated flight phase and the associated abort modes. The SpaceX Starship design does not have an abort system, so the authors believe that Charon would be safer for launch from Mars given the high flight rate anticipated to and from Mars low orbit. They suggest that Starship be limited to launch from Earth and interplanetary transportation to Mars orbit.
Significant infrastructure will be needed on Mars to support operations, especially in situ resource utilization for production of methane and oxygen for Charon’s propulsion system. This pushes out the timeline for implementation a few decades (to at least 2050) when a Mars base is expected to be well established with appropriate power sources and equipment to handle mining, propellant manufacturing, maintenance, communications and other needed facilities.
Upon a thorough analysis of Charon’s detailed design, reliability and budgets the team concluded that “The program for its development and deployment is technologically and financially feasible.”
* Gaffarel, Jérémie, Afrasiab Kadhum, Mohammad Fazaeli, Dimitrios Apostolidis, Menno Berger, Lukas Ciunaitis, Wieger Helsdingen, Lasse Landergren, Mateusz Lentner, Jonathan Neeser, Luca Trotta, and Marc Naeije. 2021. “From the Martian Surface to Its Low Orbit in a Reusable Single-Stage Vehicle—Charon” Aerospace 8, no. 6: 153. https://doi.org/10.3390/aerospace8060153
SSP reported last year on the promise of an exciting new Photonic Laser Thruster (PLT) that could significantly reduce travel times between the planets and enable a Phonic Railway opening up the solar system to rapid exploration and eventual settlement. The inventor of the PTL, Dr. Young K. Bae has just published a paper in the Journal of Propulsion and Power (behind a paywall) that refines the mathematical underpinnings of the PLT physics and illuminates some exciting new results. Dr. Bae shared an advance copy of the paper with SSP and we exchanged emails in an effort to boil down the conclusions and clarify the roadmap for commercialization.
In the new paper, Dr. Bae refines his rigorous analysis of the physics behind the PLT confirming previous projections and discovering some exciting new findings.
As outlined in the previous SSP post linked above, the PLT utilizes a “recycled” laser beam that is reflected between mirrors located at the power source and on the target spacecraft. Some critical researchers have argued that upon each reflection of the beam off the moving target mirror, there is a Doppler shift causing the photons in the laser light to quickly lose energy which could prevent the PLT from achieving high spacecraft velocities. The new paper conclusively proves such arguments false and confirming the basic physics of the PLT.
There were two unexpected findings revealed by the paper. First, the maximum spacecraft velocity achievable with the PLT is 2000 km/sec which is greater than 10 times the original estimate. Second, the efficiency of converting the laser energy to the spacecraft kinetic energy was found to approach 50% at velocities greater than 100 km/s. This is surprisingly higher than originally thought and is on a par with conventional thrusters – but the PLT does not require propellent. These results show conclusively that once the system is validated in space, the PLT has the potential to be the next generation propulsion system.
I asked Dr. Bae if anything has fundamentally changed recently in photonic technology that will bring the PLT closer to realization. He said that the interplanetary PLT can tolerate high cavity laser energy loss factors in the range of 0.1-0.01 % that will permit the use of emerging high power laser mirrors with metamaterials, which are much more resistant to laser induced damage and are readily scalable in fabricating very large PLT mirrors.
With respect to conventional thrusters, he said the PLT can be potentially competitive even at low velocities on the order of 10 km/s, especially for small payloads. This is because system does not use propellant which is very expensive in space and because the PLT launch frequency can be orders of magnitude higher than that of conventional thrusters. Dr. Bae is currently investigating this aspect of the system in terms of space economics in depth.
The paper acknowledges that one of the most critical challenges in scaling-up the PLT would be manufacturing the large-scale high-reflectance mirrors with diameters of 10–1000m, which will likely require large-scale in-space manufacturing. Fortunately, these technologies are currently being studied through DARPA’s NOM4D program which SSP covered previously and Dr. Bae agreed that they could be leveraged for the Photonic Railway.
I asked Dr. Bae about his timeline and TRL for a space based demo of his Sheppard Satellite with PLT-C and PLT-P propellantless in-space propulsion and orbit changing technology. He responded that such a mission could be launched in five years assuming there were no issues with treaties on space-based high power lasers. There is The Treaty on the Prevention of the Placement of Weapons in Outer Space but I pointed out that the U.S. has not signed on to this treaty. Article IV of the Outer Space Treaty states that “…any objects carrying nuclear weapons or any other kinds of weapons of mass destruction…” can not be placed in orbit around the Earth or in outer space. Dr. Bae said “We can argue that the [Outer Space] treaty regulation does not apply to PLT, because its energy is confined within the optical cavity so that it cannot destroy any objects. Or we can design the PLT such that its transformation into a laser weapon can be prevented.”
He then went on to say: “For space demonstration of PLT spacecraft manipulation including stationkeeping, I think using the International Space Station platform would be one of the best ways … I roughly estimate it would take $6M total for 3 years for the demonstration using the ISS power and cubesats. The Tipping Point [Announcement for Partnership Proposals] would be a good [funding mechanism] …to do this.”
Once the technology of the Photonic Railway matures and is validated in the solar system Dr. Bae envisions its use applied to interstellar missions to explore exoplanets in the next century as described in a 2012 paper in Physics Procedia.
Be sure to listen live and call in to ask Dr. Bae your questions about the PLT in person when he returns to The Space Show on March 29th.
Typical plans for space settlements include greenhouses for growing plants as a source of food as well as a key component of ecological closed life support systems to help produce air and recycle water. There are efforts to make these space farms as compact and efficient as possible utilizing hydroponics and LED lighting. But the energy, volume, water and labor requirements can still be a challenge. A new approach is described in a paper in New Space by Michael Nord and Scot Bryson that is based on Earth’s dark ecosystem, the food chain based on bacteria that are chemotrophic, i.e. deriving their energy from chemical reactions rather then photosynthesis. An example of these type of organisms are bacteria that live near volcanic sulfur vents at the bottom of the ocean. They synthesize organic molecules from hydrogen sulfide, carbon dioxide and oxygen which in turn nourish giant tube worms.
“Earth’s dark ecosystem affords us an elegant solution.”
This is not new technology. Fermentation is an example of this biological process which humans have been using for thousands of years in the production of food and drink. NASA explored this option in the 1960s in their plans for sources of food to sustain astronauts on long duration space flights. Synthetization of “single-celled proteins” showed promise for astronaut sustenance but NASA’s priorities shifted after Apollo putting less emphasis on manned spaceflight leading to funding cuts, which put these efforts on hold.
Fast forward to today, there are many companies focusing on using dark ecology as an alternative source of protein both for an ever increasing human population and for animal agriculture. The single-celled proteins are produced by fermentation in bioreactors to produce products mainly used in animal feed but at least one firm, Quorn, is focused on human consumption.
Others in both government and industry are transitioning Earth’s agricultural approach to a circular economy for food, where food waste is designed out, food by-products are re-used at their highest value, and food production regenerates rather than degrades natural systems. Innovations by companies involved in this type of farming here on Earth have direct applications in bioregenerative life support systems in space. Orbital Farm, who’s CEO Scot Bryson coauthored the paper, is one such company exploring commercialization opportunities in this field.
The authors performed an analysis of energy inputs and material flows for conventional photosynthetic food production when compared to a dark ecosystem and found that the latter is 100 times more efficient in water and energy use, and 1000 times better in terms of volume. But that is not all. There is an added benefit in that “…the very same organisms can be engineered to make pharmaceuticals, plastics, and a variety of other useful complex organic compounds.”
The advantages for space settlement are clear. Although photosynthetic plant growth will play a role in life support systems including the added benefit to humans of the aesthetic value of living among plants, dark ecology can augment food from photosynthetic plants with efficient and sustainable protein production.
“…for bulk production of calories, chemotrophic organisms have enormous efficiencies over production with staple crops, which will be nearly impossible to ignore for mission designers.”
There may be no single human factor more important to understand on the road to long term space settlement than determination of the gravity prescription (GRx) for healthy living in less than Earth normal gravity. What do we mean by the GRx? With over 60 years of human space flight experience we still only have two data points for stays longer than a few days to study the effects of gravity on human physiology: microgravity aboard the ISS and data here on the ground. Based on medical research to date, we know that significant problems arise in human health after months of exposure to microgravity. To name a few, osteoporosis, immune system degradation, diminished muscle mass, vision problems due to changes in interocular pressure and cognitive impairment resulting memory loss and lack concentration. Some of these problems can be mitigated with a few hours of daily exercise. But recovery upon return to normal gravity takes considerable time and we don’t know if some of these problems will become irreversible after longer term stays. We have virtually no data on human health at gravity levels of the Moon and Mars, as shown in this graph by Joe Carrol:
The more important question for permanent space settlements is can humans have babies in lower gravity? If we go by the National Space Societies’ definition, an outpost will never really become a permanent space settlement until it is “biologically self-sustaining”. We evolved over millions of years at the bottom Earth’s gravity well. How will amniotic fluid, changes in cell growth, fetal development and human embryos be affected during gestation under lower gravity conditions on the Moon or Mars? There are already indications that problems will arise during mammalian gestation, at least in microgravity as experienced aboard the ISS.
To answer these questions, Joe Carroll suggests the establishment of a crewed artificial gravity research facility in LEO which he described last month in an article in The Space Review. He proposes a Moon-Mars dumbbell with nodes spinning at different rates to simulate gravity on both the Moon and Mars, which covers most of the planetary bodies in the solar system where settlements would be established if not in free space. The facility could be launched and tended by SpaceX’s Starship once the spacecraft is flight worthy in the next few years in parallel with Elon Musk’s plans to establish an outpost on Mars. Musk may even want to fund this facility to inform his long term plans for communities on Mars. If his goal is for the humanity to become a multiplanetary species, surely will want to know if his settlers can have children.
Carroll’s design connects the Moon and Mars modules with radial structures called “airbeams” which will allow crew to access the variable gravity nodes in a shirtsleeve environment. The inflatable members are composed of polymer fiber fabric which can be easily folded for storage in the Starship payload bay. Crews would be initially launched aboard Dragon until the Starship is human rated.
“Eventually, rotating free-space settlements will get massive enough to use other shapes, but dumbbells plus airbeams seem like the key to useful early ones.”
The paper addresses details on key operating concepts, docking procedures, emergency protocols, and the implications for long term settlement in the solar system.
There may even be a market for orbital tourism to experience lower gravity that could make funding for the facility attractive to space venture capitalists, especially if it is located in an equatorial orbit shielded from ionizing radiation by the Earth’s magnetic fields. As the technology matures, older tourists may even want to retire in orbital communities that offer the advantage of lower gravity as their bodies become frail in their golden years.
Humankind’s expansion out into the solar system depends on where we can survive and thrive in a healthy environment. If ethical clinical studies on lower mammals in a Moon/Mars dumbbell clears the way for a healthy life in lunar gravity then we can expand out to the six largest moons including our own plus Mars. If the data shows we need at least Mars gravity, then the Red Planet or even Mercury could be potential sites for permanent settlement. But if nothing below Earth normal gravity is tolerable, especially for mammalian gestation, it may be necessary to build ever larger rotating O’Neillian free space settlements to expand civilization across the solar system. There are vast resources and virtually unlimited energy if we need to do that. But it will take considerable time and careful planning to establish the vast infrastructure needed to build these settlements. If human physiology is constrained by Earth’s gravity then space settlers will want to know this information soon so that the planning process can be integrated into space development activities about to unfold on the Moon and beyond. If Musk finds out that Mars inhabitants cannot have children and wants to establish permanent communities beyond Earth, would he change course and switch to O’Neillian free space settlements?
“If we do need sustained gravity at levels higher than that of Mars, it seems easier to develop sustainable rotating settlements than to terraform any near-1g planet.”
Listen to Joe Carroll answer my questions about his Moon/Mars dumbbell facility from earlier this month on this archived episode of The Space Show.
A team* of researchers at Technical University Delft (TUD) in the Netherlands led by Henriette Bier published a paper last year describing a method for robotically excavating and building structures in cavities below the surface of Mars to provide living spaces for colonists that would be both protected from radiation and thermally insulated from extreme cold. The process would be initiated by autonomous digging rovers hogging out tunnels in a spiral pattern and utilizing the excavated regolith to create concrete for the next step. Using a process developed by TUD called Design-to-Robotic-Production (D2RP) the concrete would be extruded by a 3D printer to reinforce the tunnel walls. Called “Scalable Porosity” TUD has pioneered this process for Earth based architectural applications.
The assumption is that the generated structure is a structurally optimized porous structure, which has increased insulation properties … and requires less material and printing time.
Once structurally sound, the material between the tunnels would be removed to create habitat spaces to be filled by inflatable structures made from materials also sourced in situ.
Although not addressed in detail in the article the authors propose that electrical power be provided by a combination of solar energy and an innovative kite based platform, a highly efficient airborne energy system based on soft wing technology pumped by persistent winds at high altitudes. TUD pioneered this renewable energy technology based on inflatable membrane wings tethered to a ground based generator through its Kite Power research group. A startup called Kitepower B.V. was spun off as a result of this research to commercialize the technology hear on Earth.
The D2RP process is data driven and
“…integrates advanced computational design with robotic techniques in order to produce architectural formations by directly linking design to building production.”
For example, the habitat will require a life support system which includes a plant cultivation facility, water recycling and oxygen production controls. These design inputs are coded in the 3D printing program to fabricate the structure around sensor-actuator systems that regulate plant growth and wiring for control mechanisms.
TUD’s goal is to develop a fully self sufficient D2RP system for fabricating subsurface settlements on Mars via ISRU.
* TUD Team members: Henriette Bier, Edwin Vermeer, Arwin Hidding, Krishna Jani